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YouTuber Vocal Synthesis says rappers label Roc Nation filed copyright notices against their AI impersonations

Jay-Zs company Roc Nation have filed takedown notices against deepfake videos that use artificial intelligence to make him rap Billy Joels We Didnt Start the Fire and Hamlets To be or not to be soliloquy.

The anonymous creator of the YouTube-hosted videos, known as Vocal Synthesis, has said that copyright notices were filed by Roc Nation, stating: This content unlawfully uses an AI to impersonate our clients voice. The two aforementioned videos have been removed, though others remain, including one of the rapper taking on the Book of Genesis.

Vocal Synthesis said via a deepfake video using the ersatz voices of Barack Obama and Donald Trump that they had no malicious purpose and were disappointed that Jay-Z and Roc Nation have decided to bully a small YouTuber in this way.

The Guardian has contacted Roc Nation for comment.

Deepfake videos have already caused great controversy in political and celebrity circles, with California outlawing them in 2018, and Facebook banning them in January. The technology has most notoriously been used to create fake pornographic videos featuring famous actors the PornHub website banned deepfakes in 2018.

Deepfakes differ from so-called cheapfakes, which dont involve AI and instead feature re-edited footage with the aim of distorting the truth. Famous examples include a video of Nancy Pelosi doctored to make her look drunk, and one of Keir Starmer created by the Tory party for social media where he appeared unable to answer a question. Posting on Twitter this week, Donald Trump shared a fake gif of Joe Biden sticking his tongue out.

There are debates over the copyright implications of AI-created videos such as the Jay-Z performances, with digital access advocates Creative Commons arguing: It is ill-advised to force the application of the copyright system an antiquated system that has yet to adapt to the digital environment on to AI.

Read more: https://www.theguardian.com/music/2020/apr/29/jay-z-files-takes-action-against-deepfakes-of-him-rapping-hamlet-and-billy-joel

Apple is readying a new iPhone for fall to replace the iPhone 11 Pro this fall, Bloomberg reports, as well as follow-ups to the iPhone 11, a new smaller HomePod and a locator tag accessory. The top-end iPhone 11 Pro successors at least will have a new industrial design that more closely resembles the iPad Pro, with flat screens and sides instead of the current rounded edge design, and they’ll also include the 3D LIDAR sensing system that Apple introduced with the most recent iPad Pro refresh in March.

The new high-end iPhone design will look more like the iPhone 5, Bloomberg says, with “flat stainless steel edges,” and the screen on the larger version will be slightly bigger than the 6.5-inch display found on the current iPhone 11 Pro Max. It could also feature a smaller version of the current ‘notch’ camera cutout in at the top end of the display, the report claims.

Meanwhile, the LIDAR tracking system added to the rear camera array will be combined with processor speed and performance improvements, which should add up to significant improvements in augmented reality (AR) performance. The processor improvements are also designed to help boost on-device AI performance, the report notes.

These phones are still planned for a fall launch and release, though some of them could be available “multiple weeks later than normal,” Bloomberg claims, owing to disruptions caused by the ongoing coronavirus pandemic.

Other updates to the company’s product line on the horizon include a new smaller HomePod that’s around 50 percent smaller than the current version, with a planned launch sometime later this year. It’ll offer a price advantage versus the current model, and the report claims it’ll also come alongside Siri improvements and expansion of music streaming service support beyond Apple’s own. There’s also Apple Tags, which Apple itself has accidentally tipped as coming – a Tile-like Bluetooth location tracking accessory. Bloomberg says that could come out this year.

Finally, the report says there are updates to the MacBook Pro, Apple TV, lower-end iPads and iMac on the way, which is not surprising given Apple’s usual hardware update cadence. There’s no timeline for release on any of those, and it remains to be seen how the COVID-19 situation impacts these plans.

Read more: https://techcrunch.com/2020/04/13/apple-said-to-be-planning-fall-iphone-refresh-with-ipad-pro-like-design/

Updated processors, a price drop and an excellent new keyboard only add to this fantastic traditional laptop

Apples latest MacBook Air has a new, fixed and more satisfying keyboard, improved processors and gets a price drop.

From the outside essentially nothing has changed. The new 2020 MacBook Air looks just like the revamped machine launched in 2018, except it costs 200 less than its predecessor, with the base model starting at 999.

In a world filled with convertibles, 2-in-1s and fancy tablet computers, the MacBook Air stands apart as an attractive design that is the pinnacle of the traditional laptop form. An instant classic.

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The MacBook Air remains one of the sleekest premium-looking laptops available. Photograph: Samuel Gibbs/The Guardian

If you had a pair of callipers you might be able to tell that the new MacBook Air is 0.5mm thicker and 40g heavier than the old one, but theres a good reason for that: a new keyboard thats just a smidgen thicker. More on that in a moment.

The 13.3in screen is crisp and beautiful, now supporting Apples True Tone technology, which adjusts the screens colours depending on ambient light. It was a feature restricted to the MacBook Pro in Apples laptop line until now.

The 1.29kg MacBook Air compares favourably with rivals, but is heavier than tablet PCs such as Microsofts 775g Surface Pro 7 (1.13g with keyboard attached).

Specifications

  • Screen: 13.3in LCD 2560×1600 (227 ppi) True Tone

  • Processor: 10th-generation dual-core Intel Core i3, quad-core Core i5 or i7

  • RAM: 8 or 16GB

  • Storage: 256GB, 512GB, 1TB or 2TB SSD

  • Graphics: Intel Iris Plus

  • Operating system: macOS Catalina

  • Camera: 720p FaceTime HD camera

  • Connectivity: Wifi ac, Bluetooth 5, 2x USB-C/Thunderbolt 3, headphones

  • Dimensions: 212.4 x 304.1 x 16.1mm

  • Weight: 1.29kg

Magic Keyboard and trackpad

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The new Magic Keyboard should relegate the issues of the butterfly keyboard to the past while providing more key travel. Photograph: Samuel Gibbs/The Guardian

The important new addition is the Magic Keyboard, which is the name Apple gave to the scissor switch mechanism used in its external keyboard.

It replaces the ill-fated butterfly keyboard and should render troubles with stuck keys a thing of the past. It also has double the key travel at 1mm of depth and a far more satisfying typing experience.

The keys feel solid, depress far enough and are fairly quiet as laptop keyboards go. It is very close to being best-in-class, just behind the keyboard on Microsofts Surface Laptop 3.

Apples Force Touch trackpad continues to be the very best you can buy on a laptop. It is large, precise and smooth: all-round excellent.

A Touch ID fingerprint scanner is built into the power button in the top right corner of the keyboard. It works well as an alternative to passwords, but can only recognise three fingerprints. One day I hope Apple puts its excellent Face ID system in its laptops to match Microsofts excellent Windows Hello system in its computers.

Power and battery life

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Two USB-C/Thunderbolt 3 ports in the left side handle power and input, connecting to any number of accessories, drives and displays. Photograph: Samuel Gibbs/The Guardian

The MacBook Air as tested was the base model costing 999 with an Intel Core i3 processor, 8GB of RAM and 256GB of storage.

General computing performance was surprisingly good from the Core i3 version, including when connected to a 4K display. Where it struggled was attempting to do fairly complex edits to images in Affinity Photo or perform multiple tasks at once, such as downloading app updates and using relatively complex web apps in Chrome something Ive not noticed with any Core i5-powered machines in the last few years.

If youre a light computer user the Core i3 version will be perfectly adequate. But I would recommend most pay the extra 100 to upgrade to the quad-core Core i5 processor, which is far more capable and will be able to handle demanding programs and extensive multitasking, as you would expect from a computer costing 1,099.

The MacBook Air lasts about eight to nine hours of general work, including using Chrome with about 10 or so tabs open, various chat apps, Typora text editor, Affinity Photo, Apple Mail and a few other bits enough to get a work day done without having to reach for a charger.

Worth noting in these difficult times that a 50-minute video call knocked around two hours off the usual battery life so youll need the charger more often.

Charging the MacBook Air with the included 30W charger took more than two hours 15 minutes, which is pretty slow for a modern laptop with some such as Microsofts Surface Laptop 3 hitting 80% in an hour. Using a 45W charger shaved 40 minutes off the full charge time.

Sustainability

The MacBook Air is one of the most sustainable laptops you can buy. Its battery is rated for 1,000 full charge cycles before diminishing to 80% capacity (most batteries are only rated for 500 charge cycles) and it can be replaced for 129 by Apple.

The computer is generally repairable too, although it was awarded only a 4 out of 10 for repairability by specialists iFixit, with downsides being the inability to upgrade the RAM or SSD.

What makes the MacBook Air stand apart is its use of recycled material, including 100% recycled aluminium in the casing, 100% recycled tin in the solder of its logic board and at least 35% recycled plastic used in multiple components. Apple is also using renewable energy for final assembly of the machine, and breaks down the computers environmental impact in its report.

Apple also offers trade-in and free recycling schemes, including for non-Apple products.

MacOS 10.15 Catalina

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The classic wedge shape of the MacBook Air still looks great. Photograph: Samuel Gibbs/The Guardian

The MacBook Air ships with Apples latest macOS 10.15 Catalina, which continues to be a mature and well-thought-out operating system that makes the most of Apples laptops.

The most useful addition this time round is Sidecar, which turns an iPad into a second screen for your Mac particularly useful if youre stuck working from home and happen to have both a Mac and an iPad. As long as youre on the same wifi network it works wirelessly and effortlessly, or you can use a cable.

Catalina also brought expanded app support for those built using Mac Catalyst, which helps developers take their iPad apps and port them to the Mac. Twitters app is one example, but good ones are thin on the ground right now.

The iTunes app has also been split into three apps: Apple TV, Music and Podcasts, which are generally better and faster.

Observations

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The 720p webcam is slightly disappointing, particularly compared to those fitted to the iPad Pro, smartphones and competing laptops. Photograph: Samuel Gibbs/The Guardian

  • The stereo speakers are quite amazing in volume, sound and stereo separation for such a small laptop.

  • The webcam is not fantastic, but its only something you notice when youre suddenly forced to make lots of video calls.

Price

The Apple MacBook Air is available in silver, space grey and gold starting at 999 with a dual-core Intel Core i3 processor, 8GB of RAM and 256GB of storage.

Changing the processor to a quad-core Intel Core i5 costs an extra 100, while the version with the Core i5 processor, 8GB of RAM and 512GB of storage costs 1,299.

Various other options are available totalling to a price of 2,249 with everything maxed out.

For comparison, Microsofts Surface Laptop 3 starts at 999, Dells XPS 13 starts at 1,399 and the MacBook Pro starts at 1,299.

Verdict

The 2020 MacBook Air has so many things going for it across form, function and sustainability.

Very few machines are made with any recycled material, let alone as much as the MacBook Air. There is still some way to go to truly reduce the impact of consumer electronics on the environment, but Apple should be commended for pushing the industry forward in a similar manner to the Fairphone project.

In form and function the MacBook Air is just a few shades short of the perfect traditional laptop. If you dont want a more modern convertible, youll struggle to find a better consumer machine than this.

The keyboard is finally as great as the trackpad, the battery lasts long enough for a work day, its light but strong and the screen is beautiful, while the little things such as Touch ID work great. You also get two Thunderbolt 3 ports and a long support life.

Sure, the screen could have smaller bezels and the webcam could be better why Apple hasnt put its excellent Face ID into its laptops I have no idea. You cant upgrade the RAM or storage after purchase, theres no wifi 6 support, nor SD card slot or USB-A port, but by now most will have enough USB-C cables and accessories, and if not, now is the time to buy them.

If youre looking for an Apple laptop, this is the one to buy unless you need a beast such as the 16in MacBook Pro. Just spend the extra 100 and buy the MacBook Air with the Intel Core i5 processor, rather than the Core i3, at 1,099.

Pros: great keyboard, great trackpad, great screen, good battery life, USB-C/Thunderbolt 3, thin, light, recycled materials, Touch ID, headphones socket

Cons: average webcam, no wifi 6, no SD or USB-A, expensive

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The headphones socket remains, something that has long gone from phones and high-end tablets and now seems destined to go from laptops. Photograph: Samuel Gibbs/The Guardian

Other reviews

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Read more: https://www.theguardian.com/technology/2020/apr/07/apple-macbook-air-review-2020-near-perfect-consumer-laptop

In early December, Spotify launched its annual personalized Wrapped playlist with its users’ most-streamed sounds of 2019. That has become a bit of a tradition and isn’t necessarily anything new, but for 2019, it also gave users a look back at how they used Spotify over the last decade. Because this was quite a large job, Spotify gave us a bit of a look under the covers of how it generated these lists for its ever-growing number of free and paid subscribers.

It’s no secret that Spotify is a big Google Cloud Platform user. Back in 2016, the music streaming service publicly said that it was going to move to Google Cloud, after all, and in 2018, it disclosed that it would spend at least $450 million on its Google Cloud infrastructure in the following three years.

It was also back in 2018, for that year’s Wrapped, that Spotify ran the largest Google Cloud Dataflow job ever run on the platform, a service the company started experimenting with a few years earlier. “Back in 2015, we built and open-sourced a big data processing Scala API for Apache Beam and Google Cloud Dataflow called Scio,” Spotify’s VP of Engineering Tyson Singer told me. “We chose Dataflow over Dataproc because it scales with less operational overhead and Dataflow fit with our expected needs for streaming processing. Now we have a great open-source toolset designed and optimized for Dataflow, which in addition to being used by most internal teams, is also used outside of Spotify.”

For Wrapped 2019, which includes the annual and decadal lists, Spotify ran a job that was five times larger than in 2018 — but it did so at three-quarters of the cost. Singer attributes this to his team’s familiarity with the platform. “With this type of global scale, complexity is a natural consequence. By working closely with Google Cloud’s engineering teams and specialists and drawing learnings from previous years, we were able to run one of the most sophisticated Dataflow jobs ever written.”

Still, even with this expertise, the team couldn’t just iterate on the full data set as it figured out how to best analyze the data and use it to tell the most interesting stories to its users. “Our jobs to process this would be large and complex; we needed to decouple the complexity and processing in order to not overwhelm Google Cloud Dataflow,” Singer said. “This meant that we had to get more creative when it came to going from idea, to data analysis, to producing unique stories per user, and we would have to scale this in time and at or below cost. If we weren’t careful, we risked being wasteful with resources and slowing down downstream teams.”

To handle this workload, Spotify not only split its internal teams into three groups (data processing, client-facing and design, and backend systems), but also split the data processing jobs into smaller pieces. That marked a very different approach for the team. “Last year Spotify had one huge job that used a specific feature within Dataflow called “Shuffle.” The idea here was that having a lot of data, we needed to sort through it, in order to understand who did what. While this is quite powerful, it can be costly if you have large amounts of data.”

This year, the company’s engineers minimized the use of Shuffle by using Google Cloud’s Bigtable as an intermediate storage layer. “Bigtable was used as a remediation tool between Dataflow jobs in order for them to process and store more data in a parallel way, rather than the need to always regroup the data,” said Singer. “By breaking down our Dataflow jobs into smaller components — and reusing core functionality — we were able to speed up our jobs and make them more resilient.”

Singer attributes at least a part of the cost savings to this technique of using Bigtable, but he also noted that the team decomposed the problem into data collection, aggregation and data transformation jobs, which it then split into multiple separate jobs. “This way, we were not only able to process more data in parallel, but be more selective about which jobs to rerun, keeping our costs down.”

Many of the techniques the engineers on Singer’s teams developed are currently in use across Spotify. “The great thing about how Wrapped works is that we are able to build out more tools to understand a user, while building a great product for them,” he said. “Our specialized techniques and expertise of Scio, Dataflow and big data processing, in general, is widely used to power Spotify’s portfolio of products.”

Read more: https://techcrunch.com/2020/02/18/how-spotify-ran-the-largest-google-dataflow-job-ever-for-wrapped-2019/

Here is a small but useful new feature in Google Chrome: global media controls that allow you to control from a single widget all of the audio and video sources in your current tabs. With this, you can switch to the next song from your favorite web-based music streaming service, start and stop a YouTube video that’s playing in the background or switch back and forth between what’s playing in multiple tabs without having to hunt around your browser for the right tab. It’s not going to rock your world, but it’s a useful new feature.

Google started these media controls last year when it enabled it for Chromebook users, but it’s now live in the stable channel for all Chrome users across desktop platforms.

This seems to work with as many media tabs as you can handle, though from what I have seen, Google’s own services like YouTube and YouTube Music tend to get more extensive control options with thumbnails while Spotify only showed three controls to go back, skip to the next song and pause.

To give it a try, simply play media in any of your tabs and look for the new media control icon to pop up to the right of the URL field.

It’s worth noting that the new Chromium-based Microsoft Edge, which came out of preview yesterday, features the exact same media controls (down to the icon) in its pre-release channels, though they haven’t made it into the stable release yet. Firefox does not currently have a similar built-in feature.

Read more: https://techcrunch.com/2020/01/16/chrome-gets-global-media-controls/

Sisense, an enterprise startup that has built a business analytics business out of the premise of making big data as accessible as possible to users — whether it be through graphics on mobile or desktop apps, or spoken through Alexa — is announcing a big round of funding today and a large jump in valuation to underscore its traction. The company has picked up $100 million in a growth round of funding that catapults Sisense’s valuation to over $1 billion, funding that it plans to use to continue building out its tech, as well as for sales, marketing and development efforts.

For context, this is a huge jump: The company was valued at only around $325 million in 2016 when it raised a Series E, according to PitchBook. (It did not disclose valuation in 2018, when it raised a venture round of $80 million.) It now has some 2,000 customers, including Tinder, Philips, Nasdaq and the Salvation Army.

This latest round is being led by the high-profile enterprise investor Insight Venture Partners, with Access Industries, Bessemer Venture Partners, Battery Ventures, DFJ Growth and others also participating. The Access investment was made via Claltech in Israel, where some details of the round leaked out as rumors in recent days. Insight is in the news today for another big deal: Wearing its private equity hat, the firm acquired Veeam for $5 billion. (And that speaks to a particular kind of trajectory for enterprise companies that the firm backs: Veeam had already been a part of Insight’s venture portfolio.)

Mature enterprise startups have proven their business cases are going to be an ongoing theme in this year’s fundraising stories, and Sisense is part of that theme, with annual recurring revenues of over $100 million speaking to its stability and current strength. The company has also made some key acquisitions to boost its business, such as the acquisition of Periscope Data last year (coincidentally, also for $100 million, I understand).

Its rise also speaks to a different kind of trend in the market: In the wider world of business intelligence, there is an increasing demand for more digestible data in order to better tap advances in data analytics to use it across organizations. This was also one of the big reasons why Salesforce gobbled up Tableau last year for a slightly higher price: $15.7 billion.

Sisense CEO Amir Orad explains why he raised $100M

Mature enterprise startups have proven their business cases are going to be an ongoing theme in this year’s fundraising stories, and Sisense is part of that theme, with annual recurring revenues of over $100 million speaking to its stability and current strength. The company has also made some key acquisitions to boost its business, such as the acquisition of Periscope Data last year (coincidentally, also for $100 million, I understand).

Sisense, bringing in both sleek end user products but also a strong theme of harnessing the latest developments in areas like machine learning and AI to crunch the data and order it in the first place, represents a smaller and more fleet of foot alternative for its customers. “We found a way to make accessing data extremely simple, mashing it together in a logical way and embedding it in every logical place,” explained CEO Amir Orad to us in 2018.

“We have enjoyed watching the Sisense momentum in the past 12 months, the traction from its customers as well as from industry leading analysts for the company’s cloud native platform and new AI capabilities. That coupled with seeing more traction and success with leading companies in our portfolio and outside, led us to want to continue and grow our relationship with the company and lead this funding round,” said Jeff Horing, managing director at Insight Venture Partners, in a statement.

To note, Access Industries is an interesting backer which might also potentially shape up to be strategic, given its ownership of Warner Music Group, Alibaba, Facebook, Square, Spotify, Deezer, Snap and Zalando.

“Given our investments in market leading companies across diverse industries, we realize the value in analytics and machine learning and we could not be more excited about Sisense’s trajectory and traction in the market,” added Claltech’s Daniel Shinar in a statement.

Read more: https://techcrunch.com/2020/01/09/sisense-nabs-another-100m-at-a-1b-valuation-for-its-big-data-business-analytics-solutions/

Earlier this week, AWS launched DeepComposer, a set of web-based tools for learning about AI to make music and a $99 MIDI keyboard for inputting melodies. That launch created a fair bit of confusion, though, so we sat down with Mike Miller, the director of AWS’s AI Devices group, to talk about where DeepComposer fits into the company’s lineup of AI devices, which includes the DeepLens camera and the DeepRacer AI car, both of which are meant to teach developers about specific AI concepts, too.

The first thing that’s important to remember here is that DeepComposer is a learning tool. It’s not meant for musicians — it’s meant for engineers who want to learn about generative AI. But AWS didn’t help itself by calling this “the world’s first machine learning-enabled musical keyboard for developers.” The keyboard itself, after all, is just a standard, basic MIDI keyboard. There’s no intelligence in it. All of the AI work is happening in the cloud.

“The goal here is to teach generative AI as one of the most interesting trends in machine learning in the last 10 years,” Miller told us. “We specifically told GANs, generative adversarial networks, where there are two networks that are trained together. The reason that’s interesting from our perspective for developers is that it’s very complicated and a lot of the things that developers learn about training machine learning models get jumbled up when you’re training two together.”

With DeepComposer, the developer steps through a process of learning the basics. With the keyboard, you can input a basic melody — but if you don’t have it, you also can use an on-screen keyboard to get started or use a few default melodies (think Ode to Joy). From a practical perspective, the system then goes out and generates a background track for that melody based on a musical style you choose. To keep things simple, the system ignores some values from the keyboard, though, including velocity (just in case you needed more evidence that this is not a keyboard for musicians). But more importantly, developers can then also dig into the actual models the system generated — and even export them to a Jupyter notebook.

For the purpose of DeepComposer, the MIDI data is just another data source to teach developers about GANs and SageMaker, AWS’s machine learning platform that powers DeepComposer behind the scenes.

“The advantage of using MIDI files and basing out training on MIDI is that the representation of the data that goes into the training is in a format that is actually the same representation of data in an image, for example,” explained Miller. “And so it’s actually very applicable and analogous, so as a developer look at that SageMaker notebook and understands the data formatting and how we pass the data in, that’s applicable to other domains as well.”

That’s why the tools expose all of the raw data, too, including loss functions, analytics and the results of the various models as they try to get to an acceptable result, etc. Because this is obviously a tool for generating music, it’ll also expose some of the data about the music, like pitch and empty bars.

“We believe that as developers get into the SageMaker models, they’ll see that, hey, I can apply this to other domains and I can take this and make it my own and see what I can generate,” said Miller.

Having heard the results so far, I think it’s safe to say that DeepComposer won’t produce any hits soon. It seems pretty good at creating a drum track, but bass lines seem a bit erratic. Still, it’s a cool demo of this machine learning technique, even though my guess is that its success will be a bit more limited than DeepRacer, which is a concept that is a bit easier to understand for most since the majority of developers will look at it, think they need to be able to play an instrument to use it, and move on.

Additional reporting by Ron Miller.

Read more: https://techcrunch.com/2019/12/05/why-aws-is-selling-a-midi-keyboard-to-teach-machine-learning/

By the end of 2019, the global gaming market is estimated to be worth $152 billion, with 45% of that, $68.5 billion, coming directly from mobile games. With this tremendous growth (10.2% YoY to be precise) has come a flurry of investments and acquisitions, everyone wanting a cut of the pie. In fact, over the last 18 months, the global gaming industry has seen $9.6 billion in investments and if investments continue at this current pace, the amount of investment generated in 2018-19 will be higher than the eight previous years combined.

What’s interesting is why everyone is talking about games, and who in the market is responding to this — and how.

The gaming phenomenon

Today, mobile games account for 33% of all app downloads, 74% of consumer spend and 10% of all time spent in-app. It’s predicted that in 2019, 2.4 billion people will play mobile games around the world — that’s almost one-third of the global population. In fact, 50% of mobile app users play games, making this app category as popular as music apps like Spotify and Apple Music, and second only to social media and communications apps in terms of time spent.

In the U.S., time spent on mobile devices has also officially outpaced that of television — with users spending eight more minutes per day on their mobile devices. By 2021, this number is predicted to increase to more than 30 minutes. Apps are the new prime time, and games have grabbed the lion’s share.

Accessibility is the highest it’s ever been as barriers to entry are virtually non-existent. From casual games to the recent rise of the wildly popular hyper-casual genre of games that are quick to download, easy to play and lend themselves to being played in short sessions throughout the day, games are played by almost every demographic stratum of society. Today, the average age of a mobile gamer is 36.3 (compared with 27.7 in 2014), the gender split is 51% female, 49% male, and one-third of all gamers are between the ages of 36-50 — a far cry from the traditional stereotype of a “gamer.”

With these demographic, geographic and consumption sea-changes in the mobile ecosystem and entertainment landscape, it’s no surprise that the game space is getting increased attention and investment, not just from within the industry, but more recently from traditional financial markets and even governments. Let’s look at how the markets have responded to the rise of gaming.

Image courtesy of David Maung/Bloomberg via Getty Images

Games on games

The first substantial investments in mobile gaming came from those who already had a stake in the industry. Tencent invested $90 million in Pocket Gems and$126 million in Glu Mobile (for a 14.6% stake), gaming powerhouse Supercell invested $5 million in mobile game studio Redemption Games, Boom Fantasy raised $2M million from ESPN and the MLB and Gamelynx raised $1.2 million from several investors — one of which was Riot Games. Most recently, Ubisoft acquired a 70% stake in Green Panda Games to bolster its foot in the hyper-casual gaming market.

Additionally, bigger gaming studios began to acquire smaller ones. Zynga bought Gram Games, Ubisoft acquired Ketchapp, Niantic purchased Seismic Games and Tencent bought Supercell (as well as a 40% stake in Epic Games). And the list goes on.

Wall Street wakes up

Beyond the flurry of investments and acquisitions from within the game industry, games are also generating huge amounts of revenue. Since launch, Pokémon GO has generated $2.3 billion in revenue and Fortnite has amassed some 250 million players. This is catching the attention of more traditional financial institutions, like private equity firms and VCs, which are now looking at a variety of investment options in gaming — not just of gaming studios, but all those who have a stake in or support the industry.

In May 2018, hyper-casual mobile gaming studio Voodoo announced a $200 million investment from Goldman Sachs’ private equity investment arm. For the first time ever, a mobile gaming studio attracted the attention of a venerable old financial institution. The explosion of the hyper-casual genre and the scale its titles are capable of achieving, together with the intensely iterative, data-driven business model afforded by the low production costs of games like this, were catching the attention of investors outside of the gaming world, looking for the next big growth opportunity.

The trend continued. In July 2018, private equity firm KKR bought a $400 million minority stake in AppLovin and now, exactly one year later, Blackstone announced their plan to acquire mobile ad-network Vungle for a reported $750 million. Not only is money going into gaming studios, but investments are being made into companies whose technology supports the mobile gaming space. Traditional investors are finally taking notice of the mobile gaming ecosystem as a whole and the explosive growth it has produced in recent years. This year alone mobile games are expected to generate $55 billion in revenue, so this new wave of investment interest should really come as no surprise.

A woman holds up her cell phone as she plays the Pokemon GO game in Lafayette Park in front of the White House in Washington, DC, July 12, 2016. (Photo: JIM WATSON/AFP/Getty Images)

Government intervention

Most recently, governments are realizing the potential and reach of the gaming industry and making their own investment moves. We’re seeing governments establish funds that support local gaming businesses — providing incentives for gaming studios to develop and retain their creatives, technology and employees locally — as well as programs that aim to attract foreign talent.

As uncertainty looms in England surrounding Brexit, France has jumped on the opportunity with “Join the Game.” They’re painting France as an international hub that is already home to many successful gaming studios, and they’re offering tax breaks and plenty of funding options — for everything from R&D to the production of community events. Their website even has an entire page dedicated to “getting settled in France,” in English, with a step-by-step guide on how game developers should prepare for their arrival.

The U.K. Department for International Trade used this year’s Game Developers Conference as a backdrop for the promotion of their games fund — calling the U.K. “one of the most flourishing game developing ecosystems in the world.” The U.K. Games Fund allows for both local and foreign-owned gaming companies with a presence in the U.K. to apply for tax breaks. And ever since France announced their fund, more and more people have begun encouraging the British government to expand their program, saying that the U.K. gaming ecosystem should be “retained and enhanced.” But, not only does the government take gaming seriously, the Queen does as well. In 2008, David Darling, the CEO of hyper-casual game studio Kwalee, was made a Commander of the Order of the British Empire (CBE) for his services to the games industry. CBE is the third-highest honor the Queen can bestow on a British citizen.

Over in Germany, and the government has allocated €50 million of its 2019 budget for the creation of a games fund. In Sweden, the Sweden Game Arena is a public-private partnership that helps students develop games using government-funded offices and equipment. It also links students and startups with established companies and investors. While these numbers dwarf the investment of more commercial or financial players, the sudden uptick in interest governments are paying to the game space indicate just how exciting and lucrative gaming has become.

Support is coming from all levels

The evolution of investment in the gaming space is indicative of the stratospheric growth, massive revenue, strong user engagement and extensive demographic and geographic reach of mobile gaming. With the global games industry projected to be worth a quarter of a trillion dollars by 2023, it comes as no surprise that the diverse players globally have finally realized its true potential and have embraced the gaming ecosystem as a whole.

Read more: https://techcrunch.com/2019/08/22/mobile-gaming-mints-money/

The Europas Awards for European Tech Startups came around again last week (Thursday 27th June), and once again proved that Europe’s enormous diversity in startups continues to shine through on the world stage.

Once again TechCrunch was the exclusive media sponsor of the awards, alongside new “tech, culture & society” event creator The Pathfounder. Attendees, nominees and winners were given discounts to TechCrunch Disrupt in Berlin, later this year.

The awards cover 20 categories, including new additions such as cover AgTech / FoodTech, SpaceTech, GovTech and Mobility Tech.

After an intense round of public voting and judges’ deliberations, the awards were held in the ‘Summer Festival’ atmosphere of the lawns of the iconic Geffrey Museum in London’s ‘Silicon Roundabout Area’ of Shoreditch and featured street trucks, lawn games, music and a fantastic after-party!

The judges came from the creme-de-la-creme of the European tech scene and their picks for the winners were combined with the results of a week of online voting.

Photos from The Europas Awards are now on Flickr where you can download them. They are also on Facebook here. The Live stream hosted by Hermione Way starts here, the panel sessions are here and The Europas Awards ceremony starts here.

You can sign up to get news of next year’s awards and similar events here.

The sponsors this year where:
Bizzabo
World Datanomic Forum
Currency.com
Target Global
Bayer G4A
CommsCo
Isotoma
iHorizon
FieldHouse Associates
Rocketmakers
Burlington PR
Home Grown

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So without further-a-do here are the winners and finalists for The Europas Awards 2019!

The Europas Awards — Hottest AgTech / FoodTech Startup
WINNER:
Small Robot Company: Building small robots to transform farming
Presented by Gemma Evans, HealthHackers

FINALISTS:
Agricool: grows and produces fruits and vegetables inside shipping containers
Allplants: Delicious, plant-based meals, delivered.
Breedr: a productivity and marketing platform transforming the livestock supply-chain
iFarm: Data-driven urban farming technology
Ynsect: Designs, constructs and operates giant vertical farm of beetles (Molitors) to produce high grade proteins.

The Europas Awards — Hottest CleanTech Startup
WINNER:
Solar Foods: Produces an entirely new kind of nutrient-rich protein using only air and electricity as the main resources
Presented by Laurence Kemball Cook, Pavegen CEO

FINALISTS:
Asperitas: a clean-tech company focused on greening the datacentre industry
Naefos: A fintech-IoT platform for enterprises to access off-grid households
Bulb: affordable renewable energy for homes and businesses
Orbital Systems: a Swedish clean-tech company that develops a water recycling technology to be used in domestic appliances
VoltStorage: Solar power storage for your home

The Europas Awards — Hottest CyberTech Startup
WINNER:
Panaseer: A continuous controls monitoring platform
Presented by Pratik Sampat, iHorizon

FINALISTS:
UK Barac: Using AI and behavioural analytics to detect malware hidden within encrypted traffic without the need for decryption
Cymulate: Breach and attack simulation
UK Immersive Labs: A fully interactive, on-demand, and gamified cyber skills platform
Passbase: a digital identity platform to streamline the identity verification process and enable identity ownership and reuse across different services
PixelPin: a secure authentication system using pictures instead of passwords
uBirch: Securing IoT data using blockchain

The Europas Awards — Hottest EdTech Startup
WINNER:
Perlego: Textbook subscription service

FINALISTS:
Busuu: Online community for language learning
Get My Grades: online learning platform for English, Maths and Science
MyPocketSkill: Connecting teens to pocket money earning jobs
Pigzbe: Crypto-friendly, digital wallet for 6+
PitchMe: Skills-based talent marketplace
Robo Wunderkind: developing modular and programmable robots to teach children robotics and coding
Lirica: Learn languages with the power of music

The Europas Awards — Hottest FashTech Startup
WINNER:
Metail: virtual fitting room service for fashion retailers that allows customers to create a 3D model of themselves and try on clothes

FINALISTS:
Bump: making commerce social
Euveka: develops connected smart-mannequins, using custom software, to assist fashion, sports and medical professionals in the prototyping and sale of individual garments
Heuritech: anticipating brand and product desirability through the eyes of millions of fashion influencers and consumers
HUUB: a logistics and tech platform for Fashion brands
Little Black Door: intelligent inventory platform that captures the value of your wardrobe and opens it up to a premium managed marketplace
Finda: Professional model booking platform

The Europas Awards — Hottest FinTech Startup
WINNER:
Auquan: data science platform for financial services
Presented by Malin Holmberg, Target Global VC

FINALISTS:
Curve: a platform allowing consolidation of all bank cards into a single smart card and app
Cytora: Using AI to enable insurers to underwrite more efficiently
Divido: a retail finance platform that allows companies to offer instant customer finance
Holvi: digital banking for freelancers and entrepreneurs
Monese: an online banking platform that offers quick current account opening for all EU residents
Moonfare: a technology-enabled platform allowing individuals to invest in top-tier private equity funds
Nuggets: Login, pay and verify ID without ever sharing or storing your data with anyone
PremFina: White label software to manage insurance policies
Yobota: cloud-based platform allows financial services to design and deploy financial products

The Europas Awards — Hottest GovTech, CivTech, PubTech, RegTech
WINNER:
New Vector: decentralised, secure communication for governments, businesses and individuals
Presented by Eloise Todd, Anti-Brexit Campaigner

FINALISTS:
Adzuna: digital service that connects jobseekers with employers online and through job centres around the UK
Apolitical Apolitical is a global policy insights platform and network helping governments and companies advance their work and business
Clause Match: end-to-end solution for fully automating regulatory compliance
Luminance: document analysis software to secure big data systems
novoville – novoville is a Citizen Engagement Platform, that bridges the gap between local governments and their citizens
Safened: Digital KYC Solution
SafeTeam: NHS community lone worker app

The Europas Awards — Hottest HealthTech Startup
WINNER:
BIOS, creating the open standard hardware and software interface between the human nervous system and AI
Presented by Rafiq Hasan, Bayer Health

FINALISTS:
Ada Health: an AI-powered health platform
eQuoo: evidence based mental health game for young adults
Lumeon: providing care pathway management solutions to the healthcare industry
Natural Cycles: a digital contraceptive app
Pregenerate: “cartilage-on-a- chip” to accelerate drug development for arthritis
Siilo: secure messenger app for medical teams
Straight Teeth Direct: Direct to consumer teledentistry platform that connects users to online dentists globally enabling low cost at home teeth straightening

The Europas Awards — Hottest MadTech (MarTech or AdTech) Startup
WINNERS:
Ometria: a customer insight and marketing automation platform
Videesha Bockle, signals Venture Capital

FINALISTS:
Codec: AI-powered audience intelligence for brands
MeasureMatch: find, book, pay & rate independent consultants or consultancies to accelerate marketing, commerce & customer experience capabilities
PlanSnap: a social planning platform that gets friends together
StreetBees: Connecting brands with real people on the ground to gather real time insights
Uberall: location marketing cloud
Vidsy: helps brands create original mobile video ads at scale
Waive: an intelligent trend spotting platform

The Europas Awards — Hottest Mobility Travel Tech Startup
WINNER:
Voi Scooters: owns, operates, and manages electric scooters for urban commuters
Joelle Hadfield, HelloFresh

FINALISTS:
Culture Trip: inspiring people to explore the world’s culture and creativity
daytrip: platform connecting independent travelers with local drivers
Dott: scooter startup
minicabit: an online minicab and taxi price comparison and booking service
Snap Travel: on-demand coach service
Trafi: Mobility solutions for connected cities
Wejo: unlocks the value in car data to help create smarter, safer, better and greener journeys for drivers globally

The Europas Awards — Hottest PropTech Startup
WINNER:
NPlan: machine learning – based risk analysis for construction projects
Simon Calver, BFG

FINALISTS:
Casavo: market maker within the residential real estate market
Good Monday: a digital office management system
Habito: digital mortgage broker
Home Made: property tech rental agent
Hubble: online marketplace for office space
Mews Systems: property management software for hospitality operations
Planner 5D: 3D home design tool using AI, VR & AR to create floorplans and interior design
Reposit: tenancy deposit alternative
Urban Jungle: A fully digital insurer, for a new generation of customers

The Europas Awards — Hottest Retail / ECommerce Tech Startup
WINNER:
NearSt: building the world’s source of real-time local inventory
Presented by Audrey Soussan, Ventech

FINALISTS:
Festicket: marketplace to discover and book music festival tickets, accommodation, transfers and extras
Keep Warranty: app that saves the warranties and purchase slips of your appliances
Picnic: online supermarket, that delivers groceries for the lowest price to people’s home
Pimcore: digital experience platform to manage product information
Spryker Systems: a commerce technology company
store2be: Online marketplace for short-term retail and promotion space
Trouva: curated marketplace for bricks and mortar independent shops

The Europas Awards — Hottest B2B / SaaS Startup
WINNER:
Infobip: Full-stack Communications Platform as a Service (CPaaS)
Sally MacDonald, Partner, CommsCo

FINALISTS:
Chattermill: Using deep learning to help organizations make sense of their customer experience
Dixa: conversational customer engagement software that connects brands with customers through real-time communication
Meero: On demand photography service combined with image processing artificial intelligence
Paddle: platform for all software companies to run and grow their business
Peakon: a platform for measuring and improving employee engagement
ProoV: a PoC platform that enables businesses to test new technologies
SeedLegals: platform for all the legals startups need to grow and get funded
TravelPerk: business travel booking & management platform for companies
Unbabel: a ‘translation-as-a-service’ platform, powered by AI and a worldwide community of translators

The Europas Awards — Hottest SpaceTech Startup
WINNER:
Open Cosmos: Simple and affordable space missions
Presented by Dr Barbara Ghinelli, Harwell

FINALISTS:
Aerial & Maritime: A Danish nanosatellite-based solution for monitoring aircrafts and maritime vessels
Aerospacelab: Develops a constellation of micro-satellites for earth observation and imagery
aXenic: Design, development and production of optical modulators for communications and sensing
Global Surface Intelligence: Environmental data service
Hawa Dawa: Combines proprietary IoT smart sensor data with other sources of data (including satellite data) to give highly accurate data on air quality
Monolith: Machine Learning Platform that helps engineers to predict the outcome of unknown, new tests or simulations by reusing historical data
Trik: Enterprise drone 3D mapping software for structural inspection
Unseenlabs – Unseenlabs designs and develops a spectrum surveillance payload
Xonaspace: Uses an XPS and LEO satellite constellation for extremely precise GPS systems

The Europas Awards — Hottest Tech for Good Startup
WINNER:
Beam: help a homeless person for the long-term by funding their employment training
Paula Schwarz, World Datanomic Forum

FINALISTS:
eWaterpay: Using mobile technology for the accountable collection of user fees to pay for the maintenance of water supply systems forever
Idka: a platform for private groups and organizations, where they can connect, communicate, share and store anything – while their privacy remains intact
OmoLab: develops tools that make easier for people with dyslexia to read
SafetoNet: an app that protects children online by using AI to detect harmful content, whilst respecting children’s privacy
Tick. Done.: a micro-video platform for instant knowledge sharing
Winnow: digital tools to help chefs run more profitable, sustainable kitchen

The Europas Awards — Hottest Blockchain Project
WINNER:
Argent: a smart wallet for cryptocurrencies and blockchain applications

FINALISTS:
Aeternity: a scalable blockchain platform that enables high-speed transacting, purely-functional smart contracts
AZTEC Protocol: building privacy technology for public blockchain infrastructures
Colendi: decentralized credit scoring protocol and microcredit platform with blockchain and machine learning technologies
Edge ESports: blockchain-based platform for professional gamers
FilmChain: blockchain enabled platform that collects data, verifies revenues and executes stakeholder payment splits for film, TV etc
Orbs: a blockchain Infrastructure as a Service (IaaS) for large scale consumer applications
Veratrak: a shared workspace for collaborating with your supply chain partners

The Europas Awards — Hottest Blockchain Investor
WINNER:
Outlier Ventures: invests and partners with tokenised communities that will create the new decentralised economy
Presented by Kaisa Ruusalepp, Funderbeam

FINALISTS:
BlueYard Capital
Catagonia Capital
Earlybird Venture Capital
Fabric Ventures: A venture capital firm that invests in scalable decentralized networks
FinLab
KR1: crypto token Investment company supporting early stage decentralised and open source blockchain projects
Mosaic Ventures

The Europas Awards — Hottest A/A+ Investors
WINNER:
Atomico
Presented by Madhuban Kumar, Metafused

FINALISTS:
Accel
Anthemis Group
Balderton Capital
DN Capital
EQT Ventures
Index Ventures
Northzone
Project A Ventures
Ventech Capital

The Europas Awards — Hottest Early-Stage / Accelerator Investors
WINNER:
Founders Factory
Presented by Jenny Judova, TechHub

FINALISTS:
Seedcamp
Forward Partners
Generation S
Entrepreneur First
Techstars London
The Family
7percent Ventures
Backed VC
Firstminute Capital
LocalGlobe
Episode 1 Ventures

The Europas Awards — Hall of Fame
This category recognises a person who has gone above and beyond the call of duty to enhance the tech ecoosystem not just for themselves but for others.
WINNER:
Brent Hoberman of Founders Factory, Founders Forum, Firstminute Capital, Lastminute.com and many other initiatives for startups and entrepreneurs

Read more: https://techcrunch.com/2019/07/01/the-winners-of-the-europas-awards-2019-display-europes-continuing-diversity-and-ambition/

Alphabet-backed UnitedMasters, the music label distribution startup and record label alternative that offers artists 100% ownership of everything they create, launched its iPhone app today.

The iPhone app works like the service they used to offer, only via the web, giving artists the chance to upload their own tracks (from iCloud, Dropbox or directly from text messages), then distribute them to a full range of streaming music platforms, including Spotify, Apple Music, Tidal and more. In exchange for this distribution, as well as analytics on how your music is performing, UnitedMasters takes a 10% share on revenue generated by tracks it distributes, but artists retain full ownership of the content they create.

UnitedMasters also works with brand partners, including Bose, the NBA and AT&T, to place tracks in marketing use across the brand’s properties and distributed content. Music creators are paid out via PayPal once they connect their accounts, and they also can tie-in their social accounts for connecting their overall online presence with their music.

UnitedMasters

Using the app, artists can create entire releases by uploading not only music tracks but also high-quality cover art, and by entering information like whether any producers participated in the music creation, and whether the tracks contain any explicit lyrics. You also can specify an exact desired release date, and UnitedMasters will do its best to distribute across services on that day, pending content approvals.

UnitedMasters was founded by former Interscope Records president Steve Stoute, and also has funding from Andreessen Horwitz and 20th Century Fox. It’s aiming to serve a new generation of artists who are disenfranchised by the traditional label model, but are seeking distribution through the services where listeners actually spend their time, and using the iPhone to manage the entire process definitely fits with serving that customer base.

Read more: https://techcrunch.com/2019/07/04/unitedmasters-releases-iphone-app-for-diy-cross-service-music-distribution/